CURRENT PRACTICE
How do you work?
I make things when explaining the problem has stopped being useful.
I'm one person with a crowded workbench. Most of the work starts with friction: a tool that wastes attention, a process that keeps failing the same way, a claim that has never been tested, or an object that should exist and does not. I tend to answer by making something concrete enough to use, break, inspect, or wear.
That includes instruments you can use, interfaces you can play, and wearables and objects that have to work outside the screen. Whenever possible, I put my hands on the work and make it in public through LIVE. I also work on authority-constrained AI familiars because power without a boundary is not a feature.
If you've explored the site, you already have some idea of what interests me. Now tell me what you would put on the bench.